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Event Type: Hard Routine Battlesim

Duration: 16hr (across 2 days, overnight ceasefire) 

Era: Current Day

Factions: Multiple

Location: Ultimate Wargames, Fawkham, DA4 9DQ


A number of MANPAD systems originating from the UK and US have fallen into the hands of arms dealing criminals who are intending to supply these advanced weapons systems to a terrorist group who plan to use them to attack civilian targets in the West. 

This falls under the scope of Task Force operations tackling terrorist groups at grass level in various Middle Eastern conflict zones. TF are currently conducting operations to shut down IED factories, locate and detain HVT's and disrupt the supply of arms to terrorist groups. 

“Kinzhal” (кинжал) are a Russian and Belarusian crime gang that sell arms supplied by corrupt military officials, to the highest bidder. They have no moral affliction with regard to whom they supply arms to, so long as they receive their money. Their goal is to make as much money as possible supplying arms and will do will do anything to avoid interference from government agencies or military forces.

‘Brotherhood for the Liberation of the Arabian Gulf’ (BLAG) are the terror group Kinzhal is looking to supply in a deal brokered by Isaam Al-Wadir who is number 14 on the JPEL list as of 01/03/21. Al-Wadir is a known fixer among several extremist groups and we know through previous contact with informants that he is primarily involved in sourcing and stockpiling surplus soviet munitions which he sells on to these groups for profit. (BLAG) are focussed on creating IED's and obtaining MANPAD systems as well as disrupting TF ops and avoiding detainment. 

Event Details: 
This will be very much an in-field game for some factions as our goal is to keep all factions completely separate until the game starts at 09:30 on Saturday morning.

Players will ideally need to arrive before 22:00 on the Friday to get signed in and set up at your factions base camp, which will be in the field (gaming area), you should also try ensure you have mags loaded the night prior and have as much admin done as possible ahead of the following morning. In an ideal world, we would love it if all you had to do Saturday morning was, wake up get dressed, eat your breakfast, put a battery in your gun and be ready in your gear for the event to go live at 09:30 At which point you will be given a final rebrief ahead of your mission.

You will also be sent your faction-specific objectives a fortnight before the event as well (as the chance to attend the Friday night briefing with your TLs).

Friday night players will be camped with the rest of their faction at various locations on site. This will give you a chance to get to know your team mates, be briefed by your commanders and formulate your plans to accomplish your objectives the following day. You will need to bring a small one man tent or tarp/basha to camp overnight, try to pack a rucksack that carries all you will need until endex on Saturday at 21:30. (A recommended kit list will be provided).


Task force will however will be set up within the Safe Zone (not very hard routine I guess, but logistically makes the most sense) please bring either camp beds or hammocks to sleep in the fob, alternatively you can set up in woodland next to safe zone. We do not wish to have a campsite on the field for this event, hence we are asking players to set up at various other locations on site. Locations other than TF will be kept as faction only knowledge and you will be informed of your relevant location when you book on and can advise you best on what kit to bring with this in mind. 


The purpose of this is raise the immersion for all factions, in such a way that you will not encounter any enemy forces until the game has started which we believe will add an increased element of tension and immersion to the game.

The game will run for 12 hours continuously on the Saturday and for 4hrs on Sunday 10:30 - 14:30.

We will run advanced medic rules and ammo rules for this event and Task Force will have the usual command net and command structure etc as per our other events.

This event will have a good amount of RECCE style taskings for a couple of factions for the first 2-3hours, so do not be alarmed if there isn’t much shooting to begin with. We believe this adds to the experience, if you want a game where you have to locate, observe and try and gather intel on your enemy, then this event should be for you if you book on as task force.


OPFOR (Terrorist faction) will provide a very different experience, if you are keen to play an escape and evade style of game with strike and fade style ambushes, with a few pyro technics along the way of course!


CIA (5 spaces) - Work alongside TF. CLASSIFIED MISSION.


(must be comfortable with interacting in-game with civilians and captured terrorists. You will need to roleplay some dialogue, to gain intel) (Bring plain clothes as well as the usual plate carrier/rig setup as some elements will involve plain clothes operations.

Arms Dealers (12 spaces) - Simple objectives, supply arms to terrorist faction (manpad system). You have no concern for the consequence, just want money. Avoid capture by any government law enforcement/military faction, weapons free, you are going to be outnumbered but you work for yourselves, if you think you can pick a fight with TF and come out on top, this is up to you.


OPFOR (Terror Group) (20 spaces) - The town is your home and you are hidden amongst the civilian population, you setup and operate IED factories and training camps away from the town. Avoid detection or arousing suspicion of plain clothes agents sent by foreign governments. Your overall goal is to secure the purchase of some advanced MANPAD systems for use in a very bold attack that is planned to be conducted in the West that could cause casualties in the hundreds and spark a new wave of terror in the West and raise the profile of the groups cause in the process.


Task Force (20 spaces) - You are probably the only faction in this game will good intentions. You are solely interested in continuing the mission to locate and shut down IED factories, bag HVT’s and intercept weapons that are en route to them. You will also try to win hearts and minds, so please do your best to avoid civilian casualties. You will be ran to a strict schedule.

CIA agents have recently been dispatched to work alongside you. You have not been told why and asking questions is very much frowned upon.

Civilians (Unlimited spaces & subsidised ticket price ) - You can work with any faction you like, many will try and get you to do their bidding, some will bring sweets, others may bring bullets, make whatever choices you wish, you will have your own individual brief assigned to you and we explain this role more fully if you have any questions. Be aware that this role will require you to be comfortable engaging with in-game dialogue with other players/factions. The civilian role is not an all day role if you want to pick up a gun and join the fight, from 14:30 onwards you can change your kit and join the OPFOR faction.


FSB Alpha (8 spaces) - CLASSIFIED MISSION.

(Bring plain clothes as well as the usual plate carrier/rig setup as some elements will involve plain clothes operations). 


 - NATO CAMOS (Desert/Arid Pattern preferred)

OPFOR (Terror Cell) - Kit guide

- Pakol, Arabic Clothing such as kameez or waistcoast, chest rig, no helmets. 


- Pakol, Arabic Clothing such as kameez or waistcoast


- NATO CAMOS (Desert/Arid Pattern preferred)

- Will also need plain clothes kit.


- Multicam or ATACS, Must wear Friend/Foe Armband (yellow side). Emerald D2 Preffered. 

- Will also need plain clothes kit.

Arms Dealers - Kit Guide Coming Soon

- Dark or woodland camo, mixed with civvies, Russian camo patterns preferred. 


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